Krita is a KDE program for sketching and painting, offering an end–to–end solution for creating digital painting files from scratch by masters. Fields of painting that Krita explicitly supports are concept art, creation of comics and textures for rendering.Krita supports creative working by getting out of the way and with snappy response.
Krita 2.3 is the first Krita release advertised as user-ready. We work hard, in close connection to artists, to make Krita the best painting application. This talk will be about the road to Krita usable for professional artists. I will guide you fastly through new nifty features in Krita like color choosers, brushes, new tools, the canvas and more. I will emphasis what the Krita artists like the most about Krita and also what do we plan for the future releases. I will share some “”behind the scene”” stories from the development, how we work, how we co-operate with other libre graphics applications and what we have achieved so far.